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What i designed is a 40 by 20 by 10 foot German glass house. The point of this house design is not for people to leave in but to see a vision in Anselm Kiefers life. Since Anselm grow up in Germany the location of this house was pretty self explanatory. Now, Anselm Kiefers  sculptures were mainly showing dry lands, forests, and farms with WW2 related things. Which helped me set a really good location for the house. My hole idea was to focus on the location of the house more then the house it self.

project reasearch

Picture
Picture
Anselm kiefer was born on 8 March 1945 in Germany. A fun fact about Anselm is that he never loved or got into art until his sophomore year in college. Anselm kiefer work was pretty different from other architectures.Because his focus was more toward historical things especially WW2 time. his focused was more on land and location of his house rather then the house it self. If he was to focus on the house his house design would be focused on weird angles and edges.

mixed media art work

so my goal was design a peace that would represent Anselms art work and WW2 related things. My goal of the location and mixed media was design something that would audience into a deep feeling that would make them understand and feel the disaster that the people were going through during WW2 and kindly/respectfully living in the place were people lost there lives. 
Picture

design process

final design

What i design is a 40 by 20 by 10 German glass house with two floors, with second floor being 360 glass frame office work space. The house two bathrooms, 1 living room, 1 bedroom, and a kitchen. which is perfect for a single person to live in. The house is located on a lake sore that sets off to a mountain view with the sun set going down in between those mountains. The entire house is surrounded be trees and the amazing nature. and the point of that is for the owner to feel the nature and enjoy it and feel welcome by the area. and the garage is half of a mile walk through the forest with a very fancy walk way to walk on toward it.

beautiful-pleasing the senses or mind aesthetically.
in my country the word beautiful is looked at as how the object is designed in details not by its face. And the way that my church building connects with my word, is that my church consists many different color reflections through its windows and also all the gorges painting that are on it. It also has very fancy looks as far as interior stuff like the preachers small bible table and everything else all the way to the fancy long wooden seats. 

Makerspace building picutres

So the process of designing this model was pretty self explanatory. We first cut of a 96 by 92 chipboard to use for the base of this model. And the side of this model is a 72 by 96 chipboard wall as well, with a 92 by 80 foot roof. For the interior, its being divided into three floors with a 15 foot separation between them. For the walls we used foamboard due to the thickness of the walls that we wanted to provide. And for empty spaces on the model are representing glass windows. and all the compartments are being help by hot glue.

family houses

For our houses we used the Revit 3d print to design. The house is 30 by 30 feet with the height being 20 feet. Because our makerspace is located on a lake there for the houses are also designed to stay afloat. the houses is divided into 2 floors with an accessible outside stair case that leads up to the second floor.  

Export drawings family house 

Family house- information provided above

Export drawing makerspace

makerspace revit model- information provided above.

Prelim photos

So our focus on this project was more toward creating a perfect fitting peace of building that could blend in and fit with the European culture. Because the Europe is so full of forest nature and mountains we decided to build our makerspace in a mountain range in Germany. At the same time we did want to just make a wooden made makerspace, we wanted to combine actual European style of building meaning glass buildings. So we first came up with the idea of creating like a wheal shape station that would flout on water, but after taking a closer look it ended up looking like a space laying on water. So then we decided to go basic and create a quadrilateral shape building with a slanted back and a straight front with sides being nothing but glass. Our main point of that was to make as sun light entrance as possible to make the workers inside feel as if they are being surrounded by nature. The makerspace is located in the dead center of the lake, around it its surrounded by 18 different houses were the workers live. With also 2 Conference buildings with also multiple hobby areas. FYI each building is being flouted on water with transportation being jet ski. For that reason we wanted to create a different type feeling when being transported by a vehicle. So our main goal was to have be amazed at what they see. If there are people out there that to know what architecture really is and actually wanting to become one, we wanted our building to provide that info by just looking at it. Mainly also to have people believe that there's always something new out there to create or build and that our world is a never ending mind building machine that can go deeper then what it was before.   

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  • Home
  • Spring 2022
    • Architectural Design I-Carson >
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      • Eric
      • Dominic
      • Andrew D
      • Alana
      • Andrew R
  • FORMSPACE: Fall 2016
    • Architectural Design Studio >
      • Dylan
      • Grayson
      • Elijah
      • Brandon
      • Royer
      • Jordon
      • Mirosslav
      • Edwin
      • Sam
      • Juan
      • Cade
      • Audrey
      • Davida
      • Riley
      • Ricardo
      • Sumin
      • Khoji
    • Advanced Studio >
      • Sustainability >
        • Sustainable Terminology
        • Dallas Climate Data
        • Sustainable Precedents
      • Brynn
      • Austin
      • Nicolas
      • Trae-Vahn
      • Will
      • Faraaz
      • Reneesh
      • Dominique
      • Andrew
      • Lunna
      • Raul
      • Bryce
      • Abby
    • Practicum Studio >
      • Project Research
      • Alex
      • Ricky
      • Tiffany
      • Roberto
      • Arnav
    • Practicum II Studio
  • Time: Spring 2016
    • Architectural Design Studio >
      • Research: The Zombie Apocalypse
      • Johnny
      • Austin
      • Stephanie
      • Adrian
      • Taylor
      • Garrett
      • Andrin
      • Alexis
      • Tyra
      • Trae-Vahn
      • Diane
      • Colton
      • Trevor
      • Brandon
    • Advanced Studio >
      • Research: Catalytic Ages
      • Research: The Shift Age
      • Dominic
      • Andrew
      • Ashlea
      • Alex
      • Esteban
      • Alana
      • Gabriel
      • Tiffany
      • Matthew
      • Chris
      • Arnav
      • Bahathi
      • Veronica
      • Kierstin
      • Justin
      • Josh
    • Practicum Studio >
      • Jarrett
      • Trevor
      • Louis
    • Fourth Year Studios
  • 9th Ward 10: Fall 2015
    • Hurricane research >
      • What Is a Hurricane?
      • Hurricanes Past and Future
      • Hurricane Resistant Design
      • Self Sufficiency
    • New Orleans Research >
      • Climate/Geography
      • Culture/Vernacular
      • Demographics/People
      • Katrina Aftermath
    • Urban Analysis
    • Architectural Design Studio >
      • Jonathyn
      • Angel
      • Austin
      • Isaac
      • Anndy
      • Armando
      • Raul
      • Bryce
      • Dylan
    • Advanced Studio >
      • Eric
      • Spencer
      • Ryon
      • Rae
      • Rick
      • Roberto
      • Cooper
      • Petteri
      • Chase
      • Jaden
    • Practicum Studio >
      • Alejandro
      • Cooper
      • Grant
      • Stephanie
      • Ari
      • Erik
    • Practicum II Studio
  • Urban: Spring 2015
    • Project Research: Bridge of Houses >
      • Trinity River Corridor
      • Mixed Use
      • Highline Park
    • Project Research: Detroit, Michigan >
      • Site Selection
      • Urban Analysis
      • Detroit Geography
      • Detroit Climate
      • Urban Farming
    • Architectural Design Studio >
      • Research: Urban House Types
      • Tate
      • Dominic
      • Ryon
      • Joshua
      • Andrew
    • Advanced Studio >
      • Shipping Containers-Project Precedents
      • Cooper
      • Jarrett
      • Jonathan
      • Louis
      • Jacob
      • John
      • Erik
    • Career Prep
  • Rural: Fall 2014
    • Project Research: Rural Culture and Geography >
      • Shipping Containers - Physical Characteristics
      • Rural House Types
      • Rural Community
    • Architectural Design Studio >
      • Ambar
      • Andriel
      • Nelson
      • Roberto
      • Arnav
      • Matthew
      • Cooper N
      • Chase
      • Riley
    • Advanced Studio >
      • Josh
      • Ivis
      • Alejandro
      • Grant
      • Stephanie
  • Morphology: Fall 2013-Spring 2014
    • Architectural Design Studio >
      • Research - The Camping Hut
      • Ivis
      • Isai
      • Carlos
    • Advanced Studio >
      • Research - Millennial Live/Work Building
      • Research - Nine Square Grid House
      • Daniel
      • Azhar
      • Erin
      • Matt
      • Zack
      • Lexi
      • Nicholas
      • Megan
      • Jaime
      • Tyler
    • Practicum Studio >
      • Prairie Park Visitor Center
      • Andrew
      • Erin
      • Stone
  • Architecture in Motion - Spring 2013
    • Route 66 Projects >
      • Route 66 Sequence
      • Route 66 Geography >
        • Northern Grasslands
        • Southern Grasslands
        • Arid Lands
        • Western Forest
      • Cadillac Ranch History
      • Stone
      • Austin
      • Jacob
      • Jonathan
      • Beaux
    • Dallas Mixed Use Building >
      • Stone
      • Austin
    • Freeway Onramp House >
      • Jacob
      • Jonathan
      • Beaux
  • New Orleans Ninth Ward - Fall 2012
    • Redesigning the Lower Ninth Ward >
      • Urban Analysis
      • Andrew
      • Shannon
      • Stone
      • Austin
      • Colin
      • Alex
    • NOLA Research >
      • The Founding of New Orleans
      • Geography of New Orleans
      • Climate
      • People, Culture, and Industry >
        • Uniqueness of New Orleans
        • New Orleans' Water Infrastructure